The Internet and Digital Economy (I&DE) track
focuses on the ways in which the Internet affects
people, groups, organizations, and societies (e.g.,
markets, social networks), as well as fundamental
issues in the development and operation of the Internet
and Internet applications (e.g., security, open source,
Like many other tracks at HICSS, I&DE has a long
history, dating to 1997 when it became a standalone
minitrack. Over the years there have been over 70
different minitracks held and more than 1400 research
papers delivered. Among the variety of minitracks
some of the key mainstays have included: Crowd-
Based Platforms, Crowdsourcing and Digital
Workforce, E-Marketing, Human-Computer
Interaction, Cyber Security, Privacy and Economics,
Social Shopping, Digital Supply Chain, Internet of
Everything, and various issues of E-Commerce,
Mobile Commerce and the Digital Economy.
This year the track includes 18 minitracks. Across
these minitracks, we received 163 submissions,
accepting 78, resulting in a 48 percent acceptance
rates. This year’s minitracks are described below:
Artificial Intelligence-based Assistants. This minitrack
is primarily focused on two types of AI-based
assistants. First, virtual personal assistants and
chatbots, such as Amazon Alexa and Google Home,
enable the interaction of human beings with
applications in new ways. Second, AI-based assistants
replacing humans interfacing between two or more
Behavioral Economics in the Digital Economy: Digital
Nudging and Interface Design. This minitrack explores
the design, main applications, and effects of digital
nudging in information systems design, in particular,
research with an emphasis on the effects of interface
design on users’ behavior, judgment, and decision
making in Internet-based systems.
Crowd-Based Platforms. This minitrack examines the
design and effects of a variety of crowd-based
platforms including crowdsourcing context, online
labor, crowdfunding marketplaces and onlinecommunities.
Research in this area originates from
various methodologies such as econometrics, field or
lab experimentation, field surveys, analytic modeling,
or grounded theory approaches.
Crowdsourcing and Digital Workforce in the Gig
Economy. This minitrack examines theoretical and
empirical studies addressing organizational,
managerial, technical, and behavioral perspectives on
digital work and crowd work. Research that lies at the
intersection of multiple disciplines, namely
Information Technology, Organization Science,
Human Resource Management, and Behavioral
Science will inform innovation in digital work and
Enterprise Blockchains. This minitrack deals with
fundamental research revolving around the methods
and techniques, issues, and key challenges, as well as
organizational approaches for understanding the
potential of DLTs for business models, value chains,
emerging competitive landscapes and new start-ups
employing this technology.
Electronic Marketing. This minitrack focuses on
understanding effective strategies for attracting
customers, increasing their purchases, satisfaction and
loyalty, as well as the responses and behavior of
customers to various online marketing vehicles and
consumer generated media.
Firm and User Generated Content in the Digital
Economy: Key Players, Management and Impact. This
minitrack considers the communication shift from
traditional one-way to two-way communication, with
content being a means to earn trust with consumers.
Papers dealing with the creation, usage, management
and impact of content for digital economy are
Global, International, and Cross-Cultural Issues in the
Digital Economy. This minitrack focuses on the
worldwide spread of interconnected information and
communication technologies (ICTs) that are providing
the infrastructure for multinational businesses, created
new cultural connections irrespective of geographic
boundaries and distances, and allowed an increasingly
mobile global population to be connected to their
friends, families, and cultures no matter where they
are. The minitrack welcomes submissions that relate to
all aspects of information systems (IS) research
situated in a global, international, or cross-cultural
Human-centricity in a Sustainable Digital Economy.
This minitrack aims to attract research that advances
the understanding of human-centricity and end-user
empowerment in a sustainable digital economy. It
adopts an interdisciplinary perspective, which
considers human-centricity and end-user empowerment
across application domains (e.g. software development,
digital commerce, healthcare, administration, mobile
apps, social media, and online services).
Human-Computer Interaction in the Digital Economy.
This minitrack explore a wide range of topics related to
human-computer interaction using a wide spectrum of
research methodologies including, but not limited to,
behavioral methods, neurophysiological tools, and
design science approaches. Accordingly, papers may
draw on various reference disciplines to inform design,
such as: computer science, information systems,
consumer behavior, psychology, organizational
sciences, and neuroscience.
Innovative Behavioral IS Security and Privacy
Research. This minitrack provides a venue for
innovative research that rigorously addresses the risks
to information system security and privacy, focusing
on individual behaviors within this nomological net.
Domains include work related to detecting, mitigating,
and preventing both internal and external human
threats to organizational security.
Making Digital Transformation Real. This minitrack
explores tools, methods or strategies helping
companies to deal with digital transformations through
theoretical and applied work. Other focal topics will
include metrics and other indicators for measuring the
success or degree of digital transformation.
Privacy and Economics. This minitrack provides a
platform for academia, industry and government
organizations to discuss ties and differences between
the EU and the USA from a privacy, as well as an
economic angle. This includes discussions on
economic perspectives on the regulation in Europe and
across the US and on users’ rights to privacy with
regards to collection, retention, analysis and transfer of
Social Shopping: The Good, The Bad and the Ugly.
This minitrack explores insights and develops
theoretical understanding of the topics and issues
related to the influence of OSN on consumption
orientated shopping decisions.
The Diffusion, Impacts, Adoption and Usage of ICTs
upon Society and Small Enterprises. This minitrack
provides a “global” perspective of how ICTs are being
diffused, used and adopted within society (households
and social communities).
The Digital Supply Chain of the Future: Applications,
Implications, Business Models. This minitrack focuses
on the rise and impact of the agile supply chain and the
concomitant rise in smart products and services.
The Internet of Everything: Converging the Internet of
People (IoP) and the Internet of Things (IoT). This
minitrack addresses issues related to the coming of
various emerging smart devices including consumer
adoption of wearable and embeddable technologies.
The Internet of Nano Things. The focus of this
minitrack is on interconnected nanodevices used to
create smart objects, seeking high-quality research
papers that investigate technological, managerial and
policy innovation in the area of IoNT technologies,
IoNT project management, and IoNT applications in
areas such as business, health, infrastructure, and smart
metering in the utility industry.
Alan R. Dennis
Joseph S. Valacich
University of Arizona