Strengths and Weaknesses of Persona Creation Methods: Guidelines and Opportunities for Digital Innovations

dc.contributor.authorJansen, Bernard J.
dc.contributor.authorJung, Soon-Gyo
dc.contributor.authorSalminen, Joni
dc.contributor.authorGuan, Kathleen W.
dc.contributor.authorNielsen, Lene
dc.date.accessioned2020-12-24T20:02:17Z
dc.date.available2020-12-24T20:02:17Z
dc.date.issued2021-01-05
dc.description.abstractPersona is a technique for enhancing user understanding and improving the user-centered design of digital products. Persona creation has traditionally been divided into Qualitative, Quantitative, and Mixed Methods approaches. However, no literature systematically contrasts the strengths and weaknesses of these approaches. We review the literature to map the strengths and weaknesses of these approaches and evaluate the potential of personas for the domain of digital innovation. We provide insights for better creation and use of personas by both researchers and practitioners, especially those that are new to personas, deploying personas in a new domain, or familiar with only one of the persona creation approaches.
dc.format.extent10 pages
dc.identifier.doi10.24251/HICSS.2021.604
dc.identifier.isbn978-0-9981331-4-0
dc.identifier.urihttp://hdl.handle.net/10125/71222
dc.language.isoEnglish
dc.relation.ispartofProceedings of the 54th Hawaii International Conference on System Sciences
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 International
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subjectHuman-centered Design for Digital Innovations
dc.subjectmethods
dc.subjectpersonas
dc.subjectsurvey
dc.titleStrengths and Weaknesses of Persona Creation Methods: Guidelines and Opportunities for Digital Innovations
prism.startingpage4971

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