Gamification Design: Learning Management System

Date
2022
Authors
Knox, Anita
Learning Technologies
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The appeal of video games for entertainment can be harnessed to learning interventions with gamification. Research indicates that gamification not only motivates but adapting the enjoyment of game play to learning can foster performance. To reap the benefits game mechanics should align with learning objectives. The body of research is limited on empirical studies for gamification design. Morschheuser et al. (2018) presented research for a framework that included project preparation, context and user analysis, ideation, design and implementation. This process was exemplified in a use case for gamification of a learning management system.
Description
The appeal of video games for entertainment can be harnessed to learning interventions with gamification. Research indicates that gamification not only motivates but adapting the enjoyment of game play to learning can foster performance. To reap the benefits game mechanics should align with learning objectives. The body of research is limited on empirical studies for gamification design. Morschheuser et al. (2018) presented research for a framework that included project preparation, context and user analysis, ideation, design and implementation. This process was exemplified in a use case for gamification of a learning management system.
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9 pages
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Attribution-NonCommercial-NoDerivs 3.0 United States
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