Review of Digital games and language learning: Theory, development and implementation

dc.contributor.authorHe, Shanshan
dc.contributor.editorRuslan Suvorov
dc.date.accessioned2022-02-08T22:16:07Z
dc.date.available2022-02-08T22:16:07Z
dc.date.issued2022-02-08
dc.identifier.citationHe, S. (2022). Review of Digital games and language learning: Theory, development and implementation. Language Learning & Technology, 26(1), 1–4. http://hdl.handle.net/10125/73459
dc.identifier.issn1094-3501
dc.identifier.urihttp://hdl.handle.net/10125/73459
dc.language.isoen-US
dc.publisherUniversity of Hawaii National Foreign Language Resource Center
dc.publisherCenter for Language & Technology
dc.publisher(co-sponsored by Center for Open Educational Resources and Language Learning, University of Texas at Austin)
dc.rights.licenseCreative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/
dc.titleReview of Digital games and language learning: Theory, development and implementation
dc.typeReview
dc.type.dcmiText
prism.endingpage4
prism.number1
prism.publicationnameLanguage Learning & Technology
prism.startingpage1
prism.volume26

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