Gamification for Software Development Processes – Relevant Affordances and Design Principles

dc.contributor.authorEggert, Mathias
dc.contributor.authorKriska, Melina
dc.date.accessioned2021-12-24T17:31:27Z
dc.date.available2021-12-24T17:31:27Z
dc.date.issued2022-01-04
dc.description.abstractA Gamified Information System (GIS) implements game concepts and elements, such as affordances and game design principles to motivate people. Based on the idea to develop a GIS to increase the motivation of software developers to perform software quality tasks, the research work at hand aims at investigating relevant requirements from that target group. Therefore, 14 interviews with software development experts are conducted and analyzed. According to the results, software developers prefer the affordances points, narrative storytelling in a multiplayer and a round-based setting. Furthermore, six design principles for the development of a GIS are derived.
dc.format.extent10 pages
dc.identifier.doi10.24251/HICSS.2022.200
dc.identifier.isbn978-0-9981331-5-7
dc.identifier.urihttp://hdl.handle.net/10125/79532
dc.language.isoeng
dc.relation.ispartofProceedings of the 55th Hawaii International Conference on System Sciences
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 International
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subjectGamification
dc.subjectacceptance barriers
dc.subjectaffordances
dc.subjectcase study
dc.subjectdesign guidelines
dc.subjectgamification
dc.subjectinterviews
dc.subjectsoftware development
dc.titleGamification for Software Development Processes – Relevant Affordances and Design Principles
dc.type.dcmitext

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