From Avatars to Allies: Exploring Team Collaboration in the Metaverse

dc.contributor.authorOlt, Christian
dc.contributor.authorHendriks, Patrick
dc.contributor.authorSturm, Timo
dc.contributor.authorMoos, Clara C.
dc.date.accessioned2023-12-26T18:45:16Z
dc.date.available2023-12-26T18:45:16Z
dc.date.issued2024-01-03
dc.identifier.doihttps://doi.org/10.24251/HICSS.2024.589
dc.identifier.isbn978-0-9981331-7-1
dc.identifier.other6d3ee834-55eb-4198-8b7d-d4c5ad19f3e5
dc.identifier.urihttps://hdl.handle.net/10125/106974
dc.language.isoeng
dc.relation.ispartofProceedings of the 57th Hawaii International Conference on System Sciences
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 International
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subjectThe Dark and Bright Sides of the Metaverse
dc.subjectcollaboration
dc.subjectimmersion
dc.subjectmetaverse
dc.subjectsocial presence
dc.subjectvirtual reality
dc.titleFrom Avatars to Allies: Exploring Team Collaboration in the Metaverse
dc.typeConference Paper
dc.type.dcmiText
dcterms.abstractThis paper explores the application of virtual reality (VR) technologies in the metaverse for team collaboration, focusing on its advantages over traditional videoconferencing. We examine the opportunities the metaverse offers for virtual teams’ collaborative tasks and the factors that enable effective team collaboration. A lab experiment comparing Meta Horizon Workrooms (a VR platform for virtual meeting rooms) with Zoom demonstrated higher immersion, social presence, and collaboration scores for the virtual environment among the participants. Furthermore, we identify that the metaverse offers novel possibilities for virtual interaction and enables greater focus on tasks and team members compared to videoconferencing. We conclude that the metaverse successfully enhances virtual team collaboration, promoting innovative teamwork and knowledge sharing. However, further exploration of this technology, including attention to nonverbal communication and suitable usage scenarios, is suggested. These findings provide organizations with a foundation for considering the implementation of VR collaboration platforms in the metaverse.
dcterms.extent10 pages
prism.startingpage4921

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