Comparing Agent Architectures in Social Simulation: BDI Agents versus Finite-state Machines

dc.contributor.author Adam, Carole
dc.contributor.author Taillandier, Patrick
dc.contributor.author Dugdale, Julie
dc.date.accessioned 2016-12-29T00:11:43Z
dc.date.available 2016-12-29T00:11:43Z
dc.date.issued 2017-01-04
dc.description.abstract Each summer in Australia, bushfires burn many hectares of forest, causing deaths, injuries, and destroying property. Agent-based simulation is a powerful tool for decision-makers to explore different strategies for managing such crisis, testing them on a simulated population; but valid results require realistic underlying models. It is therefore essential to be able to compare models using different architectures to represent the human behaviour, on objective and subjective criteria. In this paper we describe two simulations of the Australian population's behaviour in bushfires: one with a finite-state machine architecture; one with a BDI architecture. We then compare these two models with respect to a number of criteria.
dc.format.extent 7 pages
dc.identifier.doi 10.24251/HICSS.2017.032
dc.identifier.isbn 978-0-9981331-0-2
dc.identifier.uri http://hdl.handle.net/10125/41181
dc.language.iso eng
dc.relation.ispartof Proceedings of the 50th Hawaii International Conference on System Sciences
dc.rights Attribution-NonCommercial-NoDerivatives 4.0 International
dc.rights.uri https://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subject Agent-based social simulation Bushfires Cognitive agent architectures Disaster Management Emergency Management
dc.title Comparing Agent Architectures in Social Simulation: BDI Agents versus Finite-state Machines
dc.type Conference Paper
dc.type.dcmi Text
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