Presence and agency in real and virtual spaces: The promise of extended reality for language learning

dc.contributor.authorGodwin-Jones, Robert
dc.contributor.editorRobert Godwin-Jones
dc.date.accessioned2023-09-29T22:41:35Z
dc.date.available2023-09-29T22:41:35Z
dc.date.issued2023-10-02
dc.description.abstractAugmented and virtual realities (together “extended reality”) offer language learners the opportunity to communicate and interact in real and virtual spaces. In augmented reality (AR), users view computer-generated layers added to a phone camera’s view of the world. Virtual reality (VR) immerses users in a 3D environment that might simulate aspects of the outside world or project an entirely imagined reality. This column looks at opportunities and challenges in the use of extended reality (XR) for second language learning. Opportunities include higher learner motivation and personal agency through XR uses that feature collaboration and open-ended interactions, particularly in simulations, games, and learner co-design. That direction offers more alignment with current theories of second language acquisition (SLA)–emphasizing holistic language development and ecological frameworks–than most commercial VR apps currently available. Those posit a linear language development and focus largely on vocabulary learning and language practice within closed role-play scenarios. Offering both AR and VR access, mixed reality may present opportunities to combine the best features of each medium. Advances in generative artificial intelligence (AI) provide additional possibilities for personalized language learning in a flexible and dynamic VR environment.
dc.identifier.citationGodwin-Jones, R. (2023). Presence and agency in real and virtual spaces: The promise of extended reality for language learning. Language Learning & Technology, 27(3), 6–26. https://hdl.handle.net/10125/73529
dc.identifier.issn1094-3501
dc.identifier.urihttps://hdl.handle.net/10125/73529
dc.publisherUniversity of Hawaii National Foreign Language Resource Center
dc.publisherCenter for Language & Technology
dc.rightsCreative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subjectAugmented Reality
dc.subjectVirtual Reality
dc.subjectSecond Language Acquisition
dc.subjectArtificial Intelligence
dc.titlePresence and agency in real and virtual spaces: The promise of extended reality for language learning
dc.typeColumn
dspace.entity.type
local.llt.topicEmerging Technologies
prism.endingpage26
prism.number3
prism.publicationnameLanguage Learning & Technology
prism.startingpage6
prism.volume27

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