Determinants of Esports Highlight Viewership: The Case of League of Legends Champions Korea

Date

2023-01-03

Contributor

Advisor

Department

Instructor

Depositor

Speaker

Researcher

Consultant

Interviewer

Narrator

Transcriber

Annotator

Journal Title

Journal ISSN

Volume Title

Publisher

Volume

Number/Issue

Starting Page

3912

Ending Page

Alternative Title

Abstract

Studies on esports league demand via new media platforms are limited yet. This paper is the first to identify determinants of esports highlight viewership. Using set-level highlight view count from YouTube, we analyze various determinants to explain view counts. As a result, we found that the number of kills, playoff games, age of video clip, 2nd round games, and 3rd set is positively correlated to view counts. Outcome uncertainty and upset results do not affect view counts. We interpret the results that as highlight clips are released after the game is finished, viewers can know the results when making a decision. Or, relatively short highlight videos reduce opportunity costs for fans and fans do not care about game outcomes much.

Description

Keywords

Esports, esports, highlights viewership, lck, league of legend, outcome uncertainty

Citation

Extent

9

Format

Geographic Location

Time Period

Related To

Proceedings of the 56th Hawaii International Conference on System Sciences

Related To (URI)

Table of Contents

Rights

Attribution-NonCommercial-NoDerivatives 4.0 International

Rights Holder

Local Contexts

Collections

Email libraryada-l@lists.hawaii.edu if you need this content in ADA-compliant format.