Human-Robot Interactions

Permanent URI for this collectionhttps://hdl.handle.net/10125/107410

Browse

Recent Submissions

Now showing 1 - 3 of 3
  • Item type: Item ,
    Introduction to the Minitrack on Human‒Robot Interactions
    (2024-01-03) You, Sangseok; Robert, Lionel
  • Item type: Item ,
    The [Object, Me, Symbiote, Other] in the Machine: Insights from Video Game Psychology for Teleoperator-Robot Relations
    (2024-01-03) Bowman, Nicholas; Banks, Jaime
    Avatars serve as embodied representations of user agency in physical, digital, and mixed realities, extending our physical, cognitive, and perceptual abilities into those spaces. From this perspective, there is a tendency to presume that as users assume control of an avatar, they necessarily psychologically merge with and identify as that entity. Borrowing from video game psychology research into player-avatar relations (PAR) and player-avatar interactions (PAX), we present an argument for considering a broader range of sociality regarding user relations with avatar robots: Seeing avatar robots as Object, Me, Symbiote, and authentically social Others. We extrapolate from PAX measurements to tentatively offer a scale for teleoperator/robot-avatar interaction (TARX) and discuss implications of this extrapolation for more comprehensively understanding a future in which avatar robots are more common.
  • Item type: Item ,
    Mixed evidence of a Moral Mind Heuristic in Zero-History HRI: The (Unstable) Concomitance of Mind, Morality, and Trust Judgments
    (2024-01-03) Banks, Jaime
    Extant research offers piecemeal evidence of the operation of a moral mind heuristic (MMH)—a shorthanded judgment in which covarying mental, moral, and trustworthiness judgments emerge under zero-history, morally neutral exposures to humanoid robots. Three criteria must be met for such an operation: Concomitance (unordered co-activation of judgments), varied accessibility (salience can be primed), and biasing effects (drives more positive perceptions). Study 1 confirms concomitance. Study 2 confirms accessibility and effects. Study 3 replicates Study 2 an in-person robot exposure, however the MMH construct became unstable.