Towards a Typology of Urban Gamification
dc.contributor.author | Thibault, Mattia | |
dc.date.accessioned | 2019-01-02T23:53:14Z | |
dc.date.available | 2019-01-02T23:53:14Z | |
dc.date.issued | 2019-01-08 | |
dc.description.abstract | This paper aims to propose a tentative typology of urban play in the wider frame of gamification. based on the semiotic features of urban spaces and of human activities within them. The paper starts by outlining the existing perspectives on urban gamification and by describing the semiotic feature of urban spaces. Based on these, the author constructs a brief typology of urban gamification in regard of the kind of action undertaken and how it involves the city. Finally a few examples are analyzed by the mean of this typology , underlining how playful activities of urban gamification can influence the citizens’ perception and interpretation of the urban environment. | |
dc.format.extent | 10 pages | |
dc.identifier.doi | 10.24251/HICSS.2019.179 | |
dc.identifier.isbn | 978-0-9981331-2-6 | |
dc.identifier.uri | http://hdl.handle.net/10125/59588 | |
dc.language.iso | eng | |
dc.relation.ispartof | Proceedings of the 52nd Hawaii International Conference on System Sciences | |
dc.rights | Attribution-NonCommercial-NoDerivatives 4.0 International | |
dc.rights.uri | https://creativecommons.org/licenses/by-nc-nd/4.0/ | |
dc.subject | Gamification | |
dc.subject | Decision Analytics, Mobile Services, and Service Science | |
dc.subject | Augmented Reality, Playful engagement, Semiotics, Typology, Urban gamification | |
dc.title | Towards a Typology of Urban Gamification | |
dc.type | Conference Paper | |
dc.type.dcmi | Text |
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