Towards a Typology of Urban Gamification

dc.contributor.authorThibault, Mattia
dc.date.accessioned2019-01-02T23:53:14Z
dc.date.available2019-01-02T23:53:14Z
dc.date.issued2019-01-08
dc.description.abstractThis paper aims to propose a tentative typology of urban play in the wider frame of gamification. based on the semiotic features of urban spaces and of human activities within them. The paper starts by outlining the existing perspectives on urban gamification and by describing the semiotic feature of urban spaces. Based on these, the author constructs a brief typology of urban gamification in regard of the kind of action undertaken and how it involves the city. Finally a few examples are analyzed by the mean of this typology , underlining how playful activities of urban gamification can influence the citizens’ perception and interpretation of the urban environment.
dc.format.extent10 pages
dc.identifier.doi10.24251/HICSS.2019.179
dc.identifier.isbn978-0-9981331-2-6
dc.identifier.urihttp://hdl.handle.net/10125/59588
dc.language.isoeng
dc.relation.ispartofProceedings of the 52nd Hawaii International Conference on System Sciences
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 International
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subjectGamification
dc.subjectDecision Analytics, Mobile Services, and Service Science
dc.subjectAugmented Reality, Playful engagement, Semiotics, Typology, Urban gamification
dc.titleTowards a Typology of Urban Gamification
dc.typeConference Paper
dc.type.dcmiText

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