Tailoring a Points Scoring Mechanism for Crowd-Based Knowledge Pooling

dc.contributor.authorRichter, Ganit
dc.contributor.authorRaban, Daphne R.
dc.contributor.authorRafaeli, Sheizaf
dc.date.accessioned2017-12-28T00:45:03Z
dc.date.available2017-12-28T00:45:03Z
dc.date.issued2018-01-03
dc.description.abstractWe address the design of point scoring mechanisms in games for crowds, to promote user motivations to contribute knowledge. We measure the effectiveness of the scoring mechanism on users’ performance across three types of crowd: general public, students in their field of study, general students. The conditions were: reward-free games (control group) and two reward-based systems differing in the algorithm applied (linear y=3x vs. exponential y=6ex). Results support the importance of the mathematical function of scores assignment as a motivator for knowledge contribution, and indicate that the effect of the scoring mechanism design should be tailored according to the type of crowd. These findings provide insights for designers of gamified systems on how to improve knowledge contributions in crowd-based systems.
dc.format.extent10 pages
dc.identifier.doi10.24251/HICSS.2018.141
dc.identifier.isbn978-0-9981331-1-9
dc.identifier.urihttp://hdl.handle.net/10125/50028
dc.language.isoeng
dc.relation.ispartofProceedings of the 51st Hawaii International Conference on System Sciences
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 International
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subjectGamification
dc.subjectcrowds, gamification, motivation, points, scoring mechanism design
dc.titleTailoring a Points Scoring Mechanism for Crowd-Based Knowledge Pooling
dc.typeConference Paper
dc.type.dcmiText

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