Artifact Sampling: Using Multiple Information Technology Artifacts to Increase Research Rigor Lukyanenko, Roman Parsons, Jeffrey Samuel, Binny 2017-12-28T00:34:01Z 2017-12-28T00:34:01Z 2018-01-03
dc.description.abstract Researchers in many scientific disciplines routinely conceptualize information technologies (IT) as antecedents or outcomes in theoretical models. The ongoing theorizing of IT leads to a novel methodological challenge termed instantiation validity (IV). In this paper, we contribute to research on remediating IV challenges by proposing and advocating the methodological practice of artifact sampling, whereby multiple artifacts are sampled from the population of all possible artifacts (the instantiation space). Artifact sampling extends the practice of employing multiple research subjects or survey respondents, routinely used in social sciences, into the IT artifact design space. Artifact sampling is an important methodological practice that stands to increase the rigor of research dealing with software artifacts. As it is currently not being adequately undertaken in the aforementioned research, many studies may result in biased or unjustified conclusions.
dc.format.extent 10 pages
dc.identifier.doi 10.24251/HICSS.2018.033
dc.identifier.isbn 978-0-9981331-1-9
dc.language.iso eng
dc.relation.ispartof Proceedings of the 51st Hawaii International Conference on System Sciences
dc.rights Attribution-NonCommercial-NoDerivatives 4.0 International
dc.subject Human-Computer Interaction: Informing Design Utilizing Behavioral, Neurophysiological, and Design Science Methods
dc.subject artifact sampling, design science research, information technology artifacts, information systems research, instantiation validity, research rigor, stimuli sampling
dc.title Artifact Sampling: Using Multiple Information Technology Artifacts to Increase Research Rigor
dc.type Conference Paper
dc.type.dcmi Text
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