Cultivating Community: Presentation of Self among Women Game Streamers in Singapore and the Philippines

Date
2021-01-05
Authors
Alvarez, Katrina
Chen, Vivian Hsueh Hua
Contributor
Advisor
Department
Instructor
Depositor
Speaker
Researcher
Consultant
Interviewer
Annotator
Journal Title
Journal ISSN
Volume Title
Publisher
Volume
Number/Issue
Starting Page
2834
Ending Page
Alternative Title
Abstract
This study explored how women game live streamers in Singapore and the Philippines make sense of their presentation of self as performers and gamers in a medium dominated by Western games, performers, and platforms. We conducted six in-depth interviews guided by interpretive phenomenological analysis in order to understand their experiences, uncovering issues such as audience connection and maintenance, the difficulties of presenting their own femininity, and the influence of being Singaporean, Filipina, and Asian on their success as performers. We discuss directions for study that further explore gaming and streaming as a form of cultural labor in Asia.
Description
Keywords
Games and Gaming, femininity, gaming communities, live streaming, presentation of self, southeast asia
Citation
Extent
9 pages
Format
Geographic Location
Time Period
Related To
Proceedings of the 54th Hawaii International Conference on System Sciences
Table of Contents
Rights
Attribution-NonCommercial-NoDerivatives 4.0 International
Rights Holder
Local Contexts
Collections
Email libraryada-l@lists.hawaii.edu if you need this content in ADA-compliant format.