Reinforcement Learning for Extended Reality: Designing Self-Play Scenarios

Date
2019-01-08
Authors
Espinosa Leal, Leonardo
Chapman, Anthony
Westerlund, Magnus
Contributor
Advisor
Department
Instructor
Depositor
Speaker
Researcher
Consultant
Interviewer
Annotator
Journal Title
Journal ISSN
Volume Title
Publisher
Volume
Number/Issue
Starting Page
Ending Page
Alternative Title
Abstract
A common problem for deep reinforcement learning networks is a lack of training data to learn specific tasks through generalization. In this review, we look at extended reality, a promising but often overlooked field, for training agents using reinforcement learning. We review several techniques from the literature and then synthesize the information in order to propose a recommended design. Meta learning offers an important way forward, but the agents ability to perform self-play is considered crucial for achieving successful AI. Therefore, we focus on improving self-play scenarios for teaching self-learning agents, by providing a supportive environment for improved agent-environment interaction.
Description
Keywords
Business Intelligence and Big Data for Innovative and Sustainable Development of Organizations, Collaboration Systems and Technologies, agent, extended reality, reinforcement learning, self-play scenarios, self-learning agent
Citation
Extent
8 pages
Format
Geographic Location
Time Period
Related To
Proceedings of the 52nd Hawaii International Conference on System Sciences
Table of Contents
Rights
Attribution-NonCommercial-NoDerivatives 4.0 International
Rights Holder
Local Contexts
Email libraryada-l@lists.hawaii.edu if you need this content in ADA-compliant format.