Reinforcement Learning for Extended Reality: Designing Self-Play Scenarios

dc.contributor.authorEspinosa Leal, Leonardo
dc.contributor.authorChapman, Anthony
dc.contributor.authorWesterlund, Magnus
dc.date.accessioned2019-01-02T23:38:17Z
dc.date.available2019-01-02T23:38:17Z
dc.date.issued2019-01-08
dc.description.abstractA common problem for deep reinforcement learning networks is a lack of training data to learn specific tasks through generalization. In this review, we look at extended reality, a promising but often overlooked field, for training agents using reinforcement learning. We review several techniques from the literature and then synthesize the information in order to propose a recommended design. Meta learning offers an important way forward, but the agents ability to perform self-play is considered crucial for achieving successful AI. Therefore, we focus on improving self-play scenarios for teaching self-learning agents, by providing a supportive environment for improved agent-environment interaction.
dc.format.extent8 pages
dc.identifier.doihttps://doi.org/10.24251/HICSS.2019.020
dc.identifier.isbn978-0-9981331-2-6
dc.identifier.urihttp://hdl.handle.net/10125/59456
dc.language.isoeng
dc.relation.ispartofProceedings of the 52nd Hawaii International Conference on System Sciences
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 International
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subjectBusiness Intelligence and Big Data for Innovative and Sustainable Development of Organizations
dc.subjectCollaboration Systems and Technologies
dc.subjectagent, extended reality, reinforcement learning, self-play scenarios, self-learning agent
dc.titleReinforcement Learning for Extended Reality: Designing Self-Play Scenarios
dc.typeConference Paper
dc.type.dcmiText

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