Toward Successful Esports Team: How Does National Diversity Affect Multiplayer Online Battle Arena Video Games
Toward Successful Esports Team: How Does National Diversity Affect Multiplayer Online Battle Arena Video Games
dc.contributor.author | Nyćkowiak, Justyna | |
dc.contributor.author | Kołodziej, Tomasz | |
dc.contributor.author | Jasny, Michał | |
dc.contributor.author | Siuda, Piotr | |
dc.date.accessioned | 2022-12-27T19:10:36Z | |
dc.date.available | 2022-12-27T19:10:36Z | |
dc.date.issued | 2023-01-03 | |
dc.description.abstract | Today, esports teams in multiplayer online battle arena (MOBA) games are often composed of players from around the world. The paper asks whether a greater national heterogeneity of professional esports teams means their higher effectiveness. Desk research data of 13 tournaments of Dota 2 game held in 2011-2018 is used to calculate the teams’ win ratio, i.e., the ratio of skirmishes (in all matches) won to the total number of skirmishes (match is a series of skirmishes). Hence, effectiveness is understood not as ranks or matches won, but as the lowest possible number of lost skirmishes. Multinational teams achieved a higher win ratio, compared to nationally homogenous teams and the analysis includes the role of coaches’ nationalities. Working groups, cognitive diversity, and similarity/attraction theories are used to signal potential reasons and consequences of diversity on team performance. This exploratory study indicates future research threads on esports teams’ national diversity. | |
dc.format.extent | 10 | |
dc.identifier.isbn | 978-0-9981331-6-4 | |
dc.identifier.uri | https://hdl.handle.net/10125/103108 | |
dc.language.iso | eng | |
dc.relation.ispartof | Proceedings of the 56th Hawaii International Conference on System Sciences | |
dc.rights | Attribution-NonCommercial-NoDerivatives 4.0 International | |
dc.rights.uri | https://creativecommons.org/licenses/by-nc-nd/4.0/ | |
dc.subject | Esports | |
dc.subject | esports coaches | |
dc.subject | esports teams | |
dc.subject | moba games | |
dc.subject | nationality | |
dc.subject | teams’ effectiveness | |
dc.title | Toward Successful Esports Team: How Does National Diversity Affect Multiplayer Online Battle Arena Video Games | |
dc.type.dcmi | text | |
prism.startingpage | 3902 |
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