Examining Game-based Approaches in Human Resources Recruitment and Selection: A Literature Review and Research Agenda

dc.contributor.author Bina, Saman
dc.contributor.author Mullins, Jeffrey
dc.contributor.author Petter, Stacie
dc.date.accessioned 2020-12-24T19:15:03Z
dc.date.available 2020-12-24T19:15:03Z
dc.date.issued 2021-01-05
dc.description.abstract Human resources departments have embraced the use of technology to incorporate game-based approaches (GBA) to encourage potential applicants to apply for open positions and to select employees among qualified candidates. We examine the academic literature on the use of serious games, game-inspired design, game-like simulations, gamification, and other GBA used to support recruitment and selection activities. Based on our review of 35 articles, we describe the state of research related to GBA for recruitment and selection, including theoretical foundations, targeted outcomes, and game design elements examined or discussed within this literature. Based on our systematic review of the literature, we identify opportunities for future research related to GBA in recruitment and selection of employees.
dc.format.extent 10 pages
dc.identifier.doi 10.24251/HICSS.2021.161
dc.identifier.isbn 978-0-9981331-4-0
dc.identifier.uri http://hdl.handle.net/10125/70773
dc.language.iso English
dc.relation.ispartof Proceedings of the 54th Hawaii International Conference on System Sciences
dc.rights Attribution-NonCommercial-NoDerivatives 4.0 International
dc.rights.uri https://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subject gamification
dc.subject game-based approaches
dc.subject hr
dc.subject recruitment
dc.subject selection
dc.title Examining Game-based Approaches in Human Resources Recruitment and Selection: A Literature Review and Research Agenda
prism.startingpage 1325
Files
Original bundle
Now showing 1 - 1 of 1
No Thumbnail Available
Name:
0131.pdf
Size:
315.38 KB
Format:
Adobe Portable Document Format
Description:
Collections