Grassroots: Developing a Location-Based Game through a Decolonial Lens
dc.contributor.author | Scardua, MariĆ” | |
dc.contributor.author | Fennimore, John | |
dc.date.accessioned | 2023-12-26T18:51:51Z | |
dc.date.available | 2023-12-26T18:51:51Z | |
dc.date.issued | 2024-01-03 | |
dc.identifier.doi | 10.24251/HICSS.2023.831 | |
dc.identifier.isbn | 978-0-9981331-7-1 | |
dc.identifier.other | 73bf1bbd-752c-4467-8668-c2c86afbb481 | |
dc.identifier.uri | https://hdl.handle.net/10125/107217 | |
dc.language.iso | eng | |
dc.relation.ispartof | Proceedings of the 57th Hawaii International Conference on System Sciences | |
dc.rights | Attribution-NonCommercial-NoDerivatives 4.0 International | |
dc.rights.uri | https://creativecommons.org/licenses/by-nc-nd/4.0/ | |
dc.subject | Decolonizing Technology and Society | |
dc.subject | decolonial | |
dc.subject | game design | |
dc.subject | location-based games | |
dc.subject | mobile games | |
dc.subject | mobility justice | |
dc.title | Grassroots: Developing a Location-Based Game through a Decolonial Lens | |
dc.type | Conference Paper | |
dc.type.dcmi | Text | |
dcterms.abstract | This paper details our design process for āGrassroots: Unite, Reclaim, Maintain,ā a location-based mobile game (LBMG) about fostering community through decolonial practices emphasizing mobility justice. Many mainstream LBMGs tend to reinforce a colonialist rhetoric through competitive gameplay based upon claiming and exploiting territories in the virtual world overlaid on the physical world. Through the ludic experience within the virtual world of āGrassroots,ā we hope to encourage a new sense of connection, accessibility, and understanding of physical places. | |
dcterms.extent | 10 pages | |
prism.startingpage | 6934 |
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