A Framework for Incorporating Serious Games into Learning Object Repositories through Experiential Learning

dc.contributor.author Parakh, Abhishek
dc.contributor.author Subramaniam, Mahadevan
dc.contributor.author Chundi, Parvathi
dc.date.accessioned 2021-12-24T18:07:24Z
dc.date.available 2021-12-24T18:07:24Z
dc.date.issued 2022-01-04
dc.description.abstract A learning environment Galore seamlessly combining serious games with generative learning objects based on experiential learning model is described. The learning object repository in Galore allows domain experts to elucidate knowledge concepts using parameterized learning objects in diverse formats such as text, visuals, interactive widgets, as well as embedded gamelets to provide a learning experience customized to student learning preferences. Reflective observation and abstract conceptualization zones are explicitly modeled to support the exploratory phases of the experiential learning model. The metadata associated with the knowledge components in the environment are used to develop algorithms that automatically retrieve and synthesize lesson plans for students to achieve a specified set of learning objectives. We illustrate Galore through a case study for secure quantum internet protocols using Python Jupyter notebooks. A total of 28 notebooks and 16 gamelets using Galore cover the foundations of secure quantum internet protocols.
dc.format.extent 11 pages
dc.identifier.doi 10.24251/HICSS.2022.640
dc.identifier.isbn 978-0-9981331-5-7
dc.identifier.uri http://hdl.handle.net/10125/79978
dc.language.iso eng
dc.relation.ispartof Proceedings of the 55th Hawaii International Conference on System Sciences
dc.rights Attribution-NonCommercial-NoDerivatives 4.0 International
dc.rights.uri https://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subject EdTech and Emerging Technologies
dc.subject e-learning
dc.subject learning objects
dc.subject learning objects
dc.subject quantum cryptography
dc.subject quantum secure internet
dc.subject serious games
dc.title A Framework for Incorporating Serious Games into Learning Object Repositories through Experiential Learning
dc.type.dcmi text
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