When Old Meets New: Wholesale and Agency Models in the Market for Printed and Electronic Books
dc.contributor.author | Kim, Antino | |
dc.date.accessioned | 2017-12-28T02:13:37Z | |
dc.date.available | 2017-12-28T02:13:37Z | |
dc.date.issued | 2018-01-03 | |
dc.description.abstract | In this work, I seek explanations to some of the curious phenomena reported in the book market by focusing on its two important characteristics: (i) the substitutability between the printed- and the e-book versions, and (ii) the mixture of the "old" wholesaling arrangement for printed-book versions and the "new" agency model for e-book versions. In this exploration, using a game theoretic model, I find that an increase in the agency fee that the retailer collects in the e-book market can depress the vitality of the market, which not only ends up hurting the publisher, but also the retailer. This raises a caution that retailers should be moderate in their efforts to get a bigger cut in the agency arrangement. I also find that some of the perplexing phenomena observed in the real world may be due to an excessively large agency fee in the e-book market, and that reducing this fee can lead to a win-win outcome for both the publisher and the retailer. | |
dc.format.extent | 11 pages | |
dc.identifier.doi | 10.24251/HICSS.2018.646 | |
dc.identifier.isbn | 978-0-9981331-1-9 | |
dc.identifier.uri | http://hdl.handle.net/10125/50535 | |
dc.language.iso | eng | |
dc.relation.ispartof | Proceedings of the 51st Hawaii International Conference on System Sciences | |
dc.rights | Attribution-NonCommercial-NoDerivatives 4.0 International | |
dc.rights.uri | https://creativecommons.org/licenses/by-nc-nd/4.0/ | |
dc.subject | Strategy, Information, Technology, Economics, and Society (SITES) | |
dc.subject | agency, game theory, retailing, revenue-sharing, wholesale | |
dc.title | When Old Meets New: Wholesale and Agency Models in the Market for Printed and Electronic Books | |
dc.type | Conference Paper | |
dc.type.dcmi | Text |
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