Boudreau, KellyBowman, NicholasConsalvo, MiaPhelps, Andrew2023-12-262023-12-262024-01-03978-0-9981331-7-16513c86c-f075-495b-94fd-21ca9c8aff77https://hdl.handle.net/10125/106702engAttribution-NonCommercial-NoDerivatives 4.0 InternationalGames and Gamingdemand theorygamer culturesimulation gamesstreamingtoxicityPlaying the (Streaming) Fame Game: (Re)presentations of success, challenges, and demand in streaming simulation gamesConference Paper10.24251/HICSS.2023.319