Sidhu, PremeetCarter, Marcus2023-12-262023-12-262024-01-03978-0-9981331-7-1b9f0ff50-ca21-41ec-a2e4-7f950c29b87dhttps://hdl.handle.net/10125/106707engAttribution-NonCommercial-NoDerivatives 4.0 InternationalGames and Gamingdicedungeons & dragonsgameplaymemorable playrole-playstorytellingMemorable Play in Dungeons & Dragons: Understanding the Relationship Between TTRPG Design and Peak Play ExperiencesConference Paper10.24251/HICSS.2023.324