Grace, LindsayLiang, Songyi2023-12-262023-12-262024-01-03978-0-9981331-7-1049c4d2e-f32b-4222-af83-8a049e4d98ddhttps://hdl.handle.net/10125/107025engAttribution-NonCommercial-NoDerivatives 4.0 InternationalGame-based Learning: communication theorydisinformation gamesfake newsgame designmisinformation gamesExposure, Emotion, and Empathy, A Theory Informed Approach to Misinformation and Disinformation Behavior Change through GamesConference Paper10.24251/HICSS.2023.640