Architecture of Belonging – A Social Identity-based Design Theory of Community Identification in Multiplayer Video Games

dc.contributor.authorKordyaka, Bastian
dc.contributor.authorLaato, Samuli
dc.contributor.authorMüller, Marius
dc.contributor.authorNiehaves, Bjoern
dc.date.accessioned2020-12-24T20:07:39Z
dc.date.available2020-12-24T20:07:39Z
dc.date.issued2021-01-05
dc.description.abstractRecently several studies have worked towards a better understanding of reasons to play multiplayer online games (MOGs). Despite multiple approaches used, understanding of the topic remains incomplete due to its complexity. This study constructs an explanatory design theory of community identification as a predictor of engagement in MOGs. To that end, a structured multimixed-method study was conducted. First, a quantitative survey (N=236) was used to illustrate the explanatory power of community identification in the specific context of our study. Second, a workshop (N=10) was held identifying similarity and mutual influence as the most meaningful design elements of community identification. On this basis, and building off the design science paradigm, and assumptions from the contrast model and interactive richness, an explanatory design theory to foster community identification in MOGs is derived. The model features the elements of the design factors similarity (high vs. low) and interactive richness (rich vs. poor) that can be tested in future (experimental) research.
dc.format.extent10 pages
dc.identifier.doihttps://doi.org/10.24251/HICSS.2021.656
dc.identifier.isbn978-0-9981331-4-0
dc.identifier.urihttp://hdl.handle.net/10125/71276
dc.language.isoEnglish
dc.relation.ispartofProceedings of the 54th Hawaii International Conference on System Sciences
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 International
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subjectAdvances in Design Science Research
dc.subjectcommunity identification
dc.subjectengagement
dc.subjectexplanatory design theory
dc.subjectmulti-method
dc.subjectmultiplayer video games
dc.titleArchitecture of Belonging – A Social Identity-based Design Theory of Community Identification in Multiplayer Video Games
prism.startingpage5389

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