A Taxonomy of Bad Trophies — Examining Online Fan Discourse on Disliked Trophies

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2871

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This paper presents a preliminary taxonomy of “bad” video game trophies, derived from a qualitative content analysis of Reddit discussions between September 2023 and June 2024. We identify five recurring categories—Grinding, Chance, Checklists, Inorganic, and Missable—each characterized by specific design flaws that frustrate players. While prior research has focused on why players pursue trophies, our study examines why they disengage, arguing that trophy design is inseparable from game design and worthy of serious scrutiny from designers and academics alike.

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10 pages

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Conference Paper

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Proceedings of the 59th Hawaii International Conference on System Sciences

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Attribution-NonCommercial-NoDerivatives 4.0 International

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