Learn to Play: From Knowledge to Repeated Gameplay

dc.contributor.authorLiao, Gen-Yih
dc.contributor.authorHuang, Tzu-Ling
dc.contributor.authorHuang, Hsin-Yi
dc.contributor.authorDennis, Alan
dc.contributor.authorHuang, Yu-Ting
dc.contributor.authorTeng, Ching-I
dc.date.accessioned2023-12-26T18:44:37Z
dc.date.available2023-12-26T18:44:37Z
dc.date.issued2024-01-03
dc.identifier.doi10.24251/HICSS.2024.560
dc.identifier.isbn978-0-9981331-7-1
dc.identifier.otherc502e609-1022-41ab-8d2a-8dc6d2a26fb0
dc.identifier.urihttps://hdl.handle.net/10125/106945
dc.language.isoeng
dc.relation.ispartofProceedings of the 57th Hawaii International Conference on System Sciences
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 International
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subjectHuman-Computer Interaction in the Digital Economy
dc.subjectflow
dc.subjectgameplay
dc.subjectknowledge
dc.subjectknowledge searching
dc.subjectlearn
dc.subjectsurvey
dc.titleLearn to Play: From Knowledge to Repeated Gameplay
dc.typeConference Paper
dc.type.dcmiText
dcterms.abstractOnline games are popular computer applications around the globe. Games are frequently designed to require extensive in-game knowledge to attain in-game goals, so it may be central to continued gameplay. Little is known about how players seek knowledge, internalize knowledge, and subsequently use it to attain in-game goals. We used theories of flow and learning to build a theoretical framework and examined it by using responses from more than four thousand players. We found that encouraging players to seek and internalize in-game knowledge is an effective strategy to increase gameplay. Interestingly, learning satisfaction was more important than knowledge internalization in predicting goal progress, showing a novel insight for game providers to nudge their players in their knowledge searching. We concluded that asking players to search and internalize in-game knowledge may be a more effective strategy than creating their focused immersion to encourage repeated gameplay.
dcterms.extent10 pages
prism.startingpage4663

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