Does Physical Activity Application Use Promote Self-Efficacy for Exercise? A Study Among Aged People
Does Physical Activity Application Use Promote Self-Efficacy for Exercise? A Study Among Aged People
dc.contributor.author | Kari, Tuomas | |
dc.contributor.author | Makkonen, Markus | |
dc.contributor.author | Frank, Lauri | |
dc.contributor.author | Kettunen, Eeva | |
dc.date.accessioned | 2021-12-24T17:29:42Z | |
dc.date.available | 2021-12-24T17:29:42Z | |
dc.date.issued | 2022-01-04 | |
dc.description.abstract | The importance of sustained physical activity in healthy aging is well established. To achieve sustained physical activity and exercise, related self-efficacy is important. Hence, solutions to promote self-efficacy for exercise among aged people are urgently needed. Digital wellness technologies provide a potential solution, but research on their potential to promote self-efficacy for exercise is scarce and more research is needed. To address this need, this study investigates how effective is the use of a physical activity application in promoting self-efficacy for exercise among aged people. Self-efficacy levels were compared between three different time points: before taking the application into use and after 4 and 12 months of use. The results suggest that physical activity application use can be effective in promoting self-efficacy for exercise among aged people as there was an improvement in most of the self-efficacy items as well as in total self-efficacy already after 4 months of use and this improvement was sustained after 12 months of use. | |
dc.format.extent | 10 pages | |
dc.identifier.doi | 10.24251/HICSS.2022.179 | |
dc.identifier.isbn | 978-0-9981331-5-7 | |
dc.identifier.uri | http://hdl.handle.net/10125/79511 | |
dc.language.iso | eng | |
dc.relation.ispartof | Proceedings of the 55th Hawaii International Conference on System Sciences | |
dc.rights | Attribution-NonCommercial-NoDerivatives 4.0 International | |
dc.rights.uri | https://creativecommons.org/licenses/by-nc-nd/4.0/ | |
dc.subject | Digital Mobile Services for Everyday Life | |
dc.subject | aged people | |
dc.subject | digital wellness | |
dc.subject | follow-up study | |
dc.subject | physical activity application | |
dc.subject | self-efficacy for exercise | |
dc.title | Does Physical Activity Application Use Promote Self-Efficacy for Exercise? A Study Among Aged People | |
dc.type.dcmi | text |
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