Immersive Onboarding: A Design and Evaluation Study in Industrial VR Training
Loading...
Files
Date
Contributor
Advisor
Editor
Performer
Department
Instructor
Depositor
Speaker
Researcher
Consultant
Interviewer
Interviewee
Narrator
Transcriber
Annotator
Journal Title
Journal ISSN
Volume Title
Publisher
Journal Name
Volume
Number/Issue
Starting Page
4631
Ending Page
Alternative Title
Abstract
This study evaluates a virtual reality (VR) onboarding system grounded in digital twin principles for immersive industrial training. Using a mixed-methods approach with 63 participants, it examines how onboarding design features—interactivity, instructional structure, and usability—shape users’ immersive learning experiences and knowledge acquisition. Participants completed domain-specific tasks before and after training, yielding a substantial knowledge gain (Cohen’s d = 3.29), with scores improving by nearly 50 percentage points. Qualitative findings reinforced the role of onboarding in enhancing engagement, orientation, and perceived clarity, while identifying usability limitations and cybersickness as barriers. By conceptualizing the onboarding system as a socio-technical artifact, this study contributes to IS research on human-centered design, experiential system use, and training in Industry 4.0 environments. It offers practical design implications for developing immersive learning systems to support users' onboarding, cognitive processing, and system adoption in digitally transforming workplaces.
Description
Citation
Extent
10 pages
Format
Type
Conference Paper
Geographic Location
Time Period
Related To
Proceedings of the 59th Hawaii International Conference on System Sciences
Related To (URI)
Table of Contents
Rights
Attribution-NonCommercial-NoDerivatives 4.0 International
Rights Holder
Catalog Record
Local Contexts
Collections
Email libraryada-l@lists.hawaii.edu if you need this content in ADA-compliant format.
