An Examination of Impression Management through Avatars and Usernames in Online Video Games

dc.contributor.author Bendix Harper, Elizabeth
dc.date.accessioned 2017-12-18T20:57:18Z
dc.date.available 2017-12-18T20:57:18Z
dc.date.issued 2015-05
dc.description M.A. University of Hawaii at Manoa 2015.
dc.description Includes bibliographical references.
dc.description.abstract The purpose of this investigation was to examine players’ use of impression management strategies in different online video games. Specifically, players’ goals to create avatars and usernames that demonstrated physical attractiveness, likeability, and skill were measured for social and competitive games. Similarity with their avatar and avatar creation time were also measured for players who were and were not anticipating future interactions. Impression management provided the primary theoretical framework for this study. Participants reported to the lab to create avatars and usernames for an online video game, and then completed a questionnaire. Results indicated that social game players created avatars and usernames that were designed to appear more likeable than competitive game players. Competitive game players created avatars that were designed to appear more skillful than avatars created for social games, but usernames did not demonstrate the same difference for game type. No significant differences for avatars and usernames were found for game type on the design goal of physical attractiveness. Additionally, the data showed no significant differences for future type on similarity with avatar or avatar creation time. Results indicate support for impression management theory in the applied context of online video games.
dc.identifier.uri http://hdl.handle.net/10125/50879
dc.language.iso eng
dc.publisher [Honolulu] : [University of Hawaii at Manoa], [May 2015]
dc.relation Theses for the degree of Master of Arts (University of Hawaii at Manoa). Communicology
dc.subject impression management
dc.subject avatars
dc.subject usernames
dc.subject video games
dc.title An Examination of Impression Management through Avatars and Usernames in Online Video Games
dc.type Thesis
dc.type.dcmi Text
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