Immersive Virtual Reality Education Application – Four Development Iterations along Design Science Research Methodology

dc.contributor.author Holopainen, Jani
dc.contributor.author Lähtevänoja, Antti
dc.contributor.author Tuunanen, Tuure
dc.date.accessioned 2021-12-24T17:15:39Z
dc.date.available 2021-12-24T17:15:39Z
dc.date.issued 2022-01-04
dc.description.abstract This study introduces a research and development process of an immersive Virtual Reality (VR) education application. Altogether four application development iterations are showcased along the Design Science Research methodology. The results show how initial problems change and new problems occur during the course of a long-term DSR project with multiple iterations. Moreover, the study results confirm various previous findings, for example, that VR works better on higher learning levels such as application -level and personalization is a way to achieve this. In addition, 360 photos and videos were found to be easy and cost-efficient ways to increase personalization of VR applications. The results also suggest complementary and parallel use of online courses and VR applications in order to enable scalability. We also found positive learning experiences, interactions, and teacher image to be achieved with VR especially among small tech-savvy group of students. However, personalized learning paths and positive learning results are the preconditions for upbeat learning experiences.
dc.format.extent 10 pages
dc.identifier.doi 10.24251/HICSS.2022.004
dc.identifier.isbn 978-0-9981331-5-7
dc.identifier.uri http://hdl.handle.net/10125/79334
dc.language.iso eng
dc.relation.ispartof Proceedings of the 55th Hawaii International Conference on System Sciences
dc.rights Attribution-NonCommercial-NoDerivatives 4.0 International
dc.rights.uri https://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subject Advances in Teaching and Learning Technologies
dc.subject design science research
dc.subject immersive
dc.subject learning application
dc.subject long-term study
dc.subject virtual reality
dc.title Immersive Virtual Reality Education Application – Four Development Iterations along Design Science Research Methodology
dc.type.dcmi text
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