Gamer talk: Becoming impenetrably efficient.
Gamer talk: Becoming impenetrably efficient.
dc.contributor.author | Sharritt, Matthew J. | en_US |
dc.contributor.author | Aune, R. Kelly | en_US |
dc.contributor.author | Suthers, Daniel D. | en_US |
dc.date.accessioned | 2012-06-15T20:40:18Z | |
dc.date.available | 2012-06-15T20:40:18Z | |
dc.date.issued | 2011 | en_US |
dc.identifier.citation | Sharritt, M.J., Aune, R. K., & Suthers, D. D. (2011). Gamer talk: Becoming impenetrably efficient. In M. M. Cruz-Cunha, V. H. Carvalho & P. Tavares (Eds.), Business, Technological and Social Dimensions of Computer Games: Multidisciplinary Developments (pp. 252-270). Hershey, PA: IGI Global. | en_US |
dc.identifier.isbn | 9.78161E+12 | en_US |
dc.identifier.uri | http://hdl.handle.net/10125/22829 | |
dc.relation.ispartof | Business, Technological and Social Dimensions of Computer Games: Multidisciplinary Developments | en_US |
dc.title | Gamer talk: Becoming impenetrably efficient. | en_US |
dc.type | Book Chapter | en_US |
dc.type.dcmi | Text | en_US |