Please use this identifier to cite or link to this item: http://hdl.handle.net/10125/76206

How Virtual Reality Can Change Finding a Community of Practice for Second Language Development

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Item Summary

Title:How Virtual Reality Can Change Finding a Community of Practice for Second Language Development
Authors:Melik Tangiyev, Denis
Keywords:Virtual Reality
Second Language Development
Communities of Practice
Social learning spaces
VRChat
Date Issued:14 Jul 2021
Abstract:This conceptual paper reviews the literature around Virtual Reality, Second Language Development (Larsen-Freeman, 2015, 2019), and Legitimate Peripheral Participation (Lave & Wenger, 1991). This article shows how social virtual reality spaces, such as VRChat, can be used in second and foreign language classrooms by looking at these three topics. This article discusses how communities of practice are formed in these virtual spaces, how the communities use the spaces, and how these spaces can be utilized to aid a learner's language development. Due to the continual growth of the population who can access virtual reality and its growing use within research, it is the goal of this article to advocate for learners and educators to utilize these social spaces that provide rich moments of engagement and languaging (Swain, 2006) between the participants of the community. This article also advocates for updating the terminology used in the field by bringing into light three terms that can be used to distinguish between different forms of virtual reality.
Pages/Duration:33 pages
URI:http://hdl.handle.net/10125/76206
Appears in Collections: MA and AGC Scholarly Papers


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