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Perceptions of Educational Games: A Study of a Blog Post

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Title:Perceptions of Educational Games: A Study of a Blog Post
Authors:Ackerman, Lyn
Kong, Kellie
Desiato, Caterina
Author Affiliation:Lyn Kajiwara Ackerman - University of Hawai‘i at Mānoa
Kellie Kong - University of Hawai‘i at Mānoa
Caterina Desiato - University of Hawai‘i at Mānoa
Date Issued:2011
Abstract:Video games have become the new “hot” topic among teachers, researchers, parents and others interested in technology and education. This phenomenological study attempts to understand the lived experience of those who use educational games. A recent post from the O’Reilly Radar, Corcoran (2010, October 27) brought attention to a blog post by McLeod (2009, July 23). With the provocative title of “Do Most Educational Games Suck?” McLeod’s blog post received 78 comments. Comments from this blog were analyzed qualitatively in order to grasp the commentators lived experiences. It showed there was a dichotomy in their perceptions of video games as schooling (formal learning) versus learning (informal learning). Although the data is specific to this blog, it gives researchers, educators and designers insight into the perception of some game users and offers information for the future design, development, and use of games in education.
Pages/Duration:9 pages
URI:http://hdl.handle.net/10125/69200
Rights:Attribution-NonCommercial-NoDerivs 3.0 United States
Appears in Collections: TCC 2011 Proceedings


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