Please use this identifier to cite or link to this item: http://hdl.handle.net/10125/64067

Esports and the Color Line: Labor, Skill and the Exclusion of Black Players

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Title:Esports and the Color Line: Labor, Skill and the Exclusion of Black Players
Authors:Fletcher, Akil
Keywords:Games and Gaming
blackness
exclusion
labor
meritocracy
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Date Issued:07 Jan 2020
Abstract:This article focuses on the exclusion of black players from PC esports through constructed forms of skill and labor. While esports is one of the fastest-growing industries in America, it remains an overwhelmingly white and Asian field. Thus, this piece explores the absence of black players by examining profit, labor, and blackness to analyze the devaluing of the black body and why it has been rendered valueless in the space of PC esports. In doing so, I provide an analysis of skill and the ways in which merit helps to silence discussions on diversity, in order to provide a piece which serves as a questioning of the esports status quo. Additionally, this piece grapples with the many ways in which players come to envision themselves as both product and laborer in relation to the dearth of black PC esports players. This material is based upon work supported by the National Science Foundation Graduate Research Fellowship Program.
Pages/Duration:7 pages
URI:http://hdl.handle.net/10125/64067
ISBN:978-0-9981331-3-3
DOI:10.24251/HICSS.2020.325
Rights:Attribution-NonCommercial-NoDerivatives 4.0 International
https://creativecommons.org/licenses/by-nc-nd/4.0/
Appears in Collections: Games and Gaming


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