Please use this identifier to cite or link to this item: http://hdl.handle.net/10125/59683

Taking College Esports Seriously

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Item Summary

Title:Taking College Esports Seriously
Authors:Kauweloa, Nyle
Winter, Jenifer
Keywords:Games and Gaming
Digital and Social Media
esports, Serious Leisure, college students
Date Issued:08 Jan 2019
Abstract:This study examined how collegiate esports players conceptualized their own competitive gameplay as situated between work and play. Using interviews guided by Stebbins’ (2007) serious leisure perspective, 16 collegiate esports players described how belonging to a collegiate esports team has shaped their identity, and how they experienced gaming within the structured environment of a collegiate esports team and club. Stebbins’ description of skill and knowledge development was supported, and the findings are in accord with Stebbins’ conceptualization of “personal rewards,” such as self-expression, self-image, and self-actualization.
Pages/Duration:10 pages
URI:http://hdl.handle.net/10125/59683
ISBN:978-0-9981331-2-6
DOI:10.24251/HICSS.2019.295
Rights:Attribution-NonCommercial-NoDerivatives 4.0 International
https://creativecommons.org/licenses/by-nc-nd/4.0/
Appears in Collections: Games and Gaming


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