Please use this identifier to cite or link to this item: http://hdl.handle.net/10125/44812

Creating Video Games for Language Revitalization and Pedagogy

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Item Summary

Title:Creating Video Games for Language Revitalization and Pedagogy
Contributors:West, Luke (speaker)
Hucklebridge, Sherry (speaker)
Mantla, Rosa (speaker)
Lafferty, Lucy (speaker)
Steinwand, Tammy (speaker)
show 1 moreWelch, Nicholas (speaker)
show less
Date Issued:03 Mar 2019
Description:This presentation will demonstrate Tlicho Yatii video game `How the fox saved the people.' This game is a grassroots project that does not rely on sponsorship. We will discuss its creation, the role games can play in language pedagogy and revitalization, and the technology and expertise required to create a video game. (session 2.5.4)
URI:http://hdl.handle.net/10125/44812
Rights:Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported
Appears in Collections: 6th International Conference on Language Documentation and Conservation (ICLDC)


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