Please use this identifier to cite or link to this item:
Can I Say Something? The Effects of Digital Gameplay on Willingness to Communicate
|Title:||Can I Say Something? The Effects of Digital Gameplay on Willingness to Communicate|
|Issue Date:||01 Jun 2014|
|Publisher:||University of Hawaii National Foreign Language Resource Center|
Michigan State University Center for Language Education and Research
|Citation:||Reinders, H. & Wattana, S. (2014). Can I Say Something? The Effects of Digital Gameplay on Willingness to Communicate. Language Learning & Technology, 18(2), 101–123. http://dx.doi.org/10125/44372|
|Appears in Collections:||Volume 18 Number 2, June 2014 Game-informed L2 Teaching and Learning|
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