Please use this identifier to cite or link to this item: http://hdl.handle.net/10125/44372

Can I Say Something? The Effects of Digital Gameplay on Willingness to Communicate

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Title:Can I Say Something? The Effects of Digital Gameplay on Willingness to Communicate
Authors:Reinders, Hayo
Wattana, Sorada
Date Issued:01 Jun 2014
Publisher:University of Hawaii National Foreign Language Resource Center
Michigan State University Center for Language Education and Research
Citation:Reinders, H. & Wattana, S. (2014). Can I Say Something? The Effects of Digital Gameplay on Willingness to Communicate. Language Learning & Technology, 18(2), 101–123. http://dx.doi.org/10125/44372
URI:http://hdl.handle.net/10125/44372
ISSN:1094-3501
Journal:Language Learning & Technology
Volume:18
Issue/Number:2
Appears in Collections: Volume 18 Number 2, June 2014 Game-informed L2 Teaching and Learning


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