Please use this identifier to cite or link to this item: http://hdl.handle.net/10125/41240

Towards a Home-based Virtual Reality Game System to Promote Exercise

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Item Summary

Title:Towards a Home-based Virtual Reality Game System to Promote Exercise
Authors:Amresh, Ashish
Salla, Rahul
Keywords:Serious games
Virtual Reality
Exergaming
Gamification
Exercise
Date Issued:04 Jan 2017
Abstract:This paper presents the design and usability testing results for a home-based virtual reality game system that aims to promote exercise with the spin machine. The novelty of our approach lies in the design of the game mechanics that promote increased calorific output among the participants and the ease of setup with any commercially available Virtual Reality (VR) sensor. The paper describes the motivation behind the developed system, the design details of the games created to promote the use of the system and the results from a usability test conducted with 37 participants.
Pages/Duration:7 pages
URI:http://hdl.handle.net/10125/41240
ISBN:978-0-9981331-0-2
DOI:10.24251/HICSS.2017.091
Rights:Attribution-NonCommercial-NoDerivatives 4.0 International
https://creativecommons.org/licenses/by-nc-nd/4.0/
Appears in Collections: Serious Games, Gamification, and Innovation Minitrack


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