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Don’t Get Fleeced! Learn the Smart Way of Purchasing a Car
|Don't Get Fleeced_Shankles_Rickey_LTEC690.pdf||This is Final Paper||888.22 kB||Adobe PDF||View/Open|
|Presentation_Don't_Get_Fleeced_Shankles_Rickey_LTEC690.pdf||This is the Presentation as it was given at the 21st TCC Conference||6.06 MB||Adobe PDF||View/Open|
|Don't get fleeced! - Complete Website Module.pdf||This is the PDF version of my Module as of 4/21/2016||322.08 kB||Adobe PDF||View/Open|
|Title:||Don’t Get Fleeced! Learn the Smart Way of Purchasing a Car|
Don’t Get Fleeced!
Learn the Smart Way of Purchasing a Car
Smart Way to buy a Car
|Contributors:||Fulford, Catherine (instructor)|
|Date Issued:||21 Apr 2016|
|Publisher:||Shankles, Rickey Lee|
|Citation:||Shankles, R.L.. (2016, April 21) Don't Get Fleeced! Learn The Smart Way to Purchase a Car. PowerPoint was presented at the 21st Annual Technology, Colleges and Community Worldwide Online Conference.|
|Abstract:||fleece [flees] verb: to deceive and take money from (someone). Currently, the majority of customers go into a dealership without any knowledge of what vehicle is right for their wants and needs, their current vehicle’s trade in value, the fair market value of the vehicle that they are interested in purchasing, how a dealership hides profit, and many other skills needed in making a fair purchase of a vehicle of their selection (Monroe, 2008). They ultimately get fleeced. This instructional design module was targeted for the typical consumer and helped them to become a more knowledgeable purchaser. The purpose of this instructional design project was to design and evaluate a website that educated the consumer, and provided them the skills, tools, and confidence needed to get a fair deal. The course content can be found online at http://fleeced.weebly.com/. This instructional design module was created primarily with Weebly, Google forms and various other Web 2.0 tools so the user would have access to its contents 24/7 utilizing any current technology that has access to the Internet. I used instructional strategies based on Gagne’s Nine Events of Instruction. Based on comparisons of the pre and post-test, scores improved and all of the participants were able to master the posttest above 84%. Results, lessons learned, and recommendations for future modules will be highlighted.|
|Description:||This project was created using my prior knowledge and experiences of working with in the Automobile Sales industry for such automakers as Dodge, Chrysler, and Mitsubishi as well as opening and running a Used Car Dealership and automobile wholesales. The purpose of this instructional design project was to design and evaluate a website that
educated the consumer, and provided them the skills, tools, and confidence needed to get
a fair deal.
|Rights:||Please see the Creative Commons license for this item.|
|Appears in Collections:||
LTEC 690, Spring 2016|
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