Please use this identifier to cite or link to this item: http://hdl.handle.net/10125/27166

Developing iBooks - A Case Study Teaching Gram-stain Analysis

File Description Size Format  
microbiology_ibook_tcc_2013.pdf Main article 190.17 kB Adobe PDF View/Open
tcc_2013_presentation.pptx TCC Conference 2013 Presentation Powerpoint 6.98 MB Microsoft Powerpoint XML View/Open
GramStains.ibooks iBook file that can be opened in iBooks App on iPad 2 or newer 13.99 MB iBooks Author View/Open
MicrobiologyIbookFinal.iba 24.21 MB Unknown View/Open
consentform.docx Consent form 132.41 kB Microsoft Word XML View/Open
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Item Summary

Title:Developing iBooks - A Case Study Teaching Gram-stain Analysis
Authors:Kevan, Jonathan
Contributors:Eichelberger, Ariana (instructor)
Keywords:mobile learning
iBook
eBook
eTextbook
Gram
show 8 moreGram-stain
Microbiology
Cognitive Multimedia Learning Theory
Dr. Richard Mayer
First Principles of Instruction
Dr. M. David Merrill
development
instructional design
show less
LC Subject Headings:Developing iBooks - A Case Study Teaching Gram-stain Analysis
Date Issued:01 May 2013
Abstract:University of California at Irvine’s medical school is one of many programs that have transitioned to iPad based instruction. Release of iBooks Author, a development tool for electronic books, in January 2012 enabled the creation of “iBooks” that transitioned the iPad from an instructional content viewer to an advanced learning experience including interactivity and multimedia. This tool was the first time that instructors could develop customized instructional content for the iPad without prior programming experience. However, there currently lack any guidelines for iBook development, and there have been few evidenced-based research projects utilizing the tool. Therefore, the purpose of this instructional design project was to design, develop, and evaluate a prototype iBook intended to inform development decisions for instructional designers. The iBook design focused on integration of The First Principles of Instruction (Merrill, 2013), Principles of Multimedia Learning (Mayer, 2001), and iOS Human Interface Guidelines (Apple, 2012). Improved test scores, increased skill confidence, and positive participant responses indicate that selected theories and guidelines were applicable to iBooks development. The author suggests that these implications could be broadly applied to eBook development, and discusses additional design concerns for future research.
Pages/Duration:8
URI/DOI:http://hdl.handle.net/10125/27166
Rights:CC0 1.0 Universal
http://creativecommons.org/publicdomain/zero/1.0/
Appears in Collections: ETEC 690, Spring 2013


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