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Video game representations as cues for collaboration and learning.
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|Title:||Video game representations as cues for collaboration and learning.|
|Authors:||Sharritt, Matthew J.|
Suthers, Daniel D.
|Citation:||Sharritt, M., & Suthers, D. D. (2009). Video game representations as cues for collaboration and learning. Journal of Games and Computer-Mediated Simulations, 1(3), 28-52. no|
|Appears in Collections:||
ICS & LIS Faculty & Researcher Works|
Suthers, Daniel D
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