Please use this identifier to cite or link to this item:
Game-based representations as cues for collaboration and learning.
There are no files associated with this item.
|Title:||Game-based representations as cues for collaboration and learning.|
|Authors:||Sharritt, Matthew J.|
Suthers, Daniel D.
|Citation:||Sharritt, M. J., & Suthers, D. D. (2011). Game-based representations as cues for collaboration and learning. In R. E. Ferdig (Ed.), Discoveries in Gaming and Computer-Mediated Simulations: New Interdisciplinary Applications (pp. 163-188). Hershey, PA: IGI Global.|
|Appears in Collections:||ICS & LIS Faculty & Researcher Works|
Suthers, Daniel D
Please contact email@example.com if you need this content in an alternative format.
Items in ScholarSpace are protected by copyright, with all rights reserved, unless otherwise indicated.