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Game-based representations as cues for collaboration and learning.
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|Title:||Game-based representations as cues for collaboration and learning.|
|Authors:||Sharritt, Matthew J.|
Suthers, Daniel D.
|Citation:||Sharritt, M. J., & Suthers, D. D. (2011). Game-based representations as cues for collaboration and learning. In R. E. Ferdig (Ed.), Discoveries in Gaming and Computer-Mediated Simulations: New Interdisciplinary Applications (pp. 163-188). Hershey, PA: IGI Global.|
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ICS & LIS Faculty & Researcher Works|
Suthers, Daniel D
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