An e-ADR (elaborated Action Design Research) Approach Towards Game-based Learning in Cybersecurity Incident Detection and Handling

Date
2020-01-07
Authors
Rajendran, Dixon Prem Daniel
Rangaraja P, Sundarraj
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The growth of internet has significantly increased the cybersecurity threat instances. Therefore to equip people with skills to mitigate such attacks, this paper provides a Cybersecurity game-based learning artefact designed using the e-ADR approach. The artefact teaches the Incident Detection and Handling procedures that need to be undertaken in the event of a cybersecurity threat. As per NIST’s guide to malware incident prevention and handling, an incident response process has four major phases: preparation, detection and analysis, containment/eradication/recovery, and post-incident activity. Our gaming artefact delves into the detection and containment phase to design a game that teaches users to detect and then perform containment actions on the cybersecurity threat.
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Advances in Design Science Research, cybersecurity, design science research, game-based learning, gamification
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10 pages
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Proceedings of the 53rd Hawaii International Conference on System Sciences
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Attribution-NonCommercial-NoDerivatives 4.0 International
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