Please use this identifier to cite or link to this item:
Video game representations as cues for collaboration and learning.
There are no files associated with this item.
|Title:||Video game representations as cues for collaboration and learning.|
|Authors:||Sharritt, Matthew J.|
Suthers, Daniel D.
|Citation:||Sharritt, M., & Suthers, D. D. (2009). Video game representations as cues for collaboration and learning. Journal of Games and Computer-Mediated Simulations, 1(3), 28-52. no|
|Appears in Collections:||ICS & LIS Faculty & Researcher Works|
Suthers, Daniel D
Items in ScholarSpace are protected by copyright, with all rights reserved, unless otherwise indicated.