| dc.contributor.author | Sharritt, Matthew J. | en_US |
| dc.contributor.author | Suthers, Dan | en_US |
| dc.date.accessioned | 2012-06-15T20:40:24Z | en_US |
| dc.date.available | 2012-06-15T20:40:24Z | en_US |
| dc.date.issued | 2011 | en_US |
| dc.identifier.citation | Sharritt, M. J. & Suthers, D.D. (2011). Levels of failure and learning in games. International Journal of Gaming and Computer-Mediated Simulations, 3(4), 55-71. | en_US |
| dc.identifier.issn | 1942-3888 | en_US |
| dc.identifier.issn | 1942-3896 | en_US |
| dc.identifier.uri | http://hdl.handle.net/10125/22831 | en_US |
| dc.relation.ispartof | International Journal of Gaming and Computer-Mediated Simulations | en_US |
| dc.title | Levels of failure and learning in games. | en_US |
| dc.type | Article | en_US |
| dc.type.dcmi | Text | en_US |
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